Built in Collaborations , Driven by Fear…

2003

Title DeveloperPublisherPlatformsDescriptionFull Archive
Silent Hill 3
Team SilentKonamiPlayStation 2 (2003),PlayStation 3 and Xbox 360 (2012)Silent Hill 3 follows Heather Mason, a seemingly ordinary teenager whose life is turned upside down when she is drawn into the nightmarish world of Silent HillAccess
Resident Evil Outbreak


Capcom
CapcomPlayStation 2Outbreak retains core survival horror elements such as limited ammunition, item management, and tense combat encounters while introducing cooperative multiplayer mechanics.Access
Forbidden Siren (Siren)


Japan StudioSony Computer entertainmentPlayStation 2Forbidden Siren is significant for its innovation in stealth-based survival horror and its use of multiple perspectives to tell a complex, interwoven narrative. The Sight-Jacking mechanic was revolutionary in the genre.Access
Curse: The Eye of Isis
Asylum EntertainmentDreamCatcher InteractiveReleased in 2003 for PC, PlayStation 2, and later Xbox.

Currently : Steam and GOG.
Curse: The Eye of Isis is notable for preserving traditional survival horror mechanics during a transitional period in the early 2000s when action-heavy approaches were becoming more common.Access
Lifeline

Konami KonamiPlayStation 2Lifeline replaces traditional gameplay mechanics with voice-controlled interaction. Players use a microphone to command Rio in real time, instructing her to attack, evade, explore, and interact with objects.Access
Fatal Frame II : Crimson Butterfly
TecmoTecmoPlayStation 2 (2003) ,Xbox (2005) and Wii (2012).Fatal Frame II: Crimson Butterfly holds a special place in survival horror history for refining and popularizing the series’ unique mechanics while deepening the genre’s emotional storytelling.Access
Gregory Horror Show
CapcomCapcomPlayStation 2 (Jp,EU)Gregory Horror Show is important in survival horror history for its willingness to defy genre conventions. At a time when many horror games were leaning toward realism and action, it demonstrated that horror could also emerge from surrealism, dark humor, and psychological discomfort.Access