
In Curse: The Eye of Isis, players follow Darien Dane and Victoria Sutton as they confront a deadly ancient curse unleashed in a London museum. When the Eye of Isis, a powerful artifact, is disturbed, the curse spreads, transforming ordinary locations into haunted environments filled with undead monstrosities and supernatural threats. Players must survive encounters with grotesque enemies, uncover the mystery behind the artifact, and navigate deadly traps that put strategy and careful observation to the test.














Released in 2003 for PC, PlayStation 2, and later Xbox, Curse: The Eye of Isis was developed by Asylum Entertainment and published by DreamCatcher Interactive. The game combines traditional survival horror elements with a supernatural, Egyptian themed narrative. It emphasizes exploration, puzzle solving, and resource management in a series of interconnected locations affected by the curse. Although it received mixed reviews at launch for its mechanics and pacing, Curse has been recognized for its atmospheric setting, mythological themes, and adherence to classic survival horror principles during a period when the genre was increasingly experimenting with action-oriented approaches.
Gameplay
Curse: The Eye of Isis focuses on survival, exploration, and strategic resource management. Players navigate environments filled with hidden dangers, limited ammunition, and traps while solving puzzles to progress the story. Combat is limited and dangerous, emphasizing avoidance and careful planning over aggressive engagement. Characters must monitor health and stamina while contending with unpredictable enemy behaviors, making strategic movement and timing essential for survival. The game blends exploration-driven horror with narrative encounters, creating a tense experience reminiscent of late ’90s survival horror classics.
Visuals & Style
The game features fully 3D-rendered environments with fixed camera angles that enhance tension and claustrophobia. Locations include detailed museum halls, streets of London, and cursed interiors, all designed to evoke dread and suspense. Enemies and supernatural creatures are grotesque and heavily stylized, leaning into horror tropes that combine mythology and the undead. Lighting, shadow, and atmospheric audio cues work together to reinforce the sense of danger and isolation inherent to survival horror.
Importance in Survival Horror History
Curse: The Eye of Isis is notable for preserving traditional survival horror mechanics during a transitional period in the early 2000s when action-heavy approaches were becoming more common. Its adherence to exploration, puzzle solving, and resource scarcity exemplifies the foundational principles of the genre. The Egyptian mythological setting added thematic variety to the survival horror landscape, influencing future games that sought to blend historical or supernatural lore with classic horror gameplay. While it did not innovate mechanically like some contemporaries, it reinforced the value of atmospheric tension and strategic gameplay in survival horror.
Reception vs Historical Value
At release, Curse received mixed reviews, with critics praising its setting and thematic ambition but noting uneven pacing, clunky controls, and limited combat. Over time, it has gained modest recognition among survival horror enthusiasts as a niche title that captures the spirit of classic survival horror. Historically, it is valued as a mid-tier example of early 2000s horror gaming that resisted the shift toward action-dominated mechanics, providing insight into the persistence of traditional survival horror design.
Availability & Collectibility


Curse: The Eye of Isis was released for PC, PlayStation 2, and Xbox. Currently it is available through GOG and Steam.
GOG : -50% Curse: The Eye of Isis on GOG.com
Steam: https://store.steampowered.com/app/302210/Curse_The_Eye_of_Isis/
Trailer:
