
Deep Fear is a survival horror game co-developed by System Sacom and Sega CS2, with additional contributions from HighwayStar, Sega AM7 / Overworks, ISCO, and SIMS, and published by Sega Enterprises, Ltd. Released for the Sega Saturn on July 16, 1998 in Japan and September 18, 1998 in Europe, the game features classic third-person survival horror mechanics with pre-rendered backgrounds, fixed-camera angles, and both tank or analog controls, while introducing real-time inventory management and an innovative oxygen management system. The atmospheric soundtrack was composed by Kenji Kawai, and the creature designs were created by manga artist Yasushi Nirasawa.
Set in the Pacific Ocean’s underwater “Big Table” research facility, you play as John Mayor, a former naval SEAL drawn into a catastrophe when a recovered space capsule unleashes a mutagenic infection. As the facility staff transforms into monstrous beings, you must navigate through collapsing infrastructure, manage oxygen and ammo, and uncover a disturbing truth tied to deep-space experiments. Completing your mission becomes a fight for survival and escape as the base descends into horror and chaos.






Summary & Importance in Survival Horror
Deep Fear took survival horror into the deep sea literally. Its locked-door tension echoes Resident Evil, but with a sci-fi twist: every room is breathing, every shot depletes precious air. It added mechanical weight to exploration with its oxygen-depletion system, making combat and navigation both tactical and nerve-wracking. As the last Sega Saturn game released in Europe, it stands as a unique capstone of the console’s horror offerings
Availability & Collectibility


Though never released in North America, Deep Fear survives today through collector channels. Physical Japanese and European copies surface occasionally on auction sites, often priced around $20–$40 for loose versions, with sealed editions fetching significantly more.
Reception vs. Historical Value
Critics were mixed praised for atmospheric tension, oxygen mechanics, and soundtrack, while voice acting and animations drew criticism. Some reviewers called it a Resident Evil imitator or clone, but others acknowledged its own unique sci-fi identity. Regardless, it remains a cult gem, a bold experiment in merging survival horror with environmental suffocation and underwater dread.
Watch the Gameplay Here :
