Built in Collaborations , Driven by Fear…

Seek (2025)

In Seek, you play as Alice, a girl who awakens alone inside a frozen and twisted orphanage. The walls shift, corridors rearrange, and monsters stalk from the shadows. With each step the building warps around you, hiding terrors and secrets. To survive, Alice must explore the ice locked rooms, evade relentless threats, and piece together why she was brought there.

Seek is a survival horror game developed and published by Cloud_li. It was released in May 2025 for PC. The game merges psychological dread with classic survival horror mechanics such as limited inventory, scarce ammunition, and environmental puzzles. What sets it apart is its dynamic world design, where rooms and hallways transform as you progress, altering both navigation and narrative flow.

The gameplay focuses on exploration, resource management, and problem solving. Alice must find supplies carefully, as every bullet and healing item counts. Combat is present but rarely the best option. Most of the time, players will need to hide or escape. The orphanage contains puzzles that range from logical to symbolic, with clues hidden in objects, notes, and the environment itself. Choices and discoveries influence which ending the player receives. A ranking system rewards careful play and unlocks new difficulties, including a special nightmare mode.

Seek combines pixel art and low resolution 3D textures with a subdued color palette dominated by icy blues and shadowy grays. The orphanage feels both nostalgic and unsettling, filled with frozen furniture, children’s toys, and flickering lights. The visual design evokes coldness and loneliness, while the minimalistic lighting forces the player to pay attention to every movement in the dark. The soundscape enhances tension through quiet echoes, distant cries, and sudden creaks that suggest something is always nearby but rarely seen.

Seek represents a strong example of how modern indie developers reinterpret the essence of classic horror. Rather than relying on action, it builds fear through disorientation, tension, and the manipulation of space. The changing architecture serves as a metaphor for Alice’s mental state, blending psychological storytelling with spatial horror. The game reminds players that survival horror thrives on vulnerability and the fear of the unknown rather than spectacle.

Upon release, Seek received praise from players for its atmosphere, storytelling, and the creativity of its shifting environments. Many highlighted its haunting tone and the balance between puzzle solving and exploration. Its combination of retro presentation and modern psychological depth ensures it stands out among independent horror titles of 2025.

Seek is available digitally for PC. It currently has no announced physical edition. Its visual direction, multiple endings, and strong emotional tone give it appeal among collectors and fans of atmospheric horror. If a physical release or expanded version is ever issued, it could easily become a sought after piece for enthusiasts of indie survival horror.

Get it on:

Steam: Seek on Steam

Trailer: