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Tezcatlipoca (2025)

In Tezcatlipoca you play as Minerva who returns to her hometown after receiving a disturbing call from her family. When she arrives she finds the town nearly empty and cloaked in silence and fog. Before long she awakens in a distorted version of reality where familiar streets have become twisted corridors and apparitions of ancient gods haunt her path. As Minerva delves deeper she encounters supernatural forces tied to Mexican folklore, and must piece together the truth behind what has overrun her home.

Tezcatlipoca is a third-person horror game with retro “tank” controls, developed by LuQui and released on PC (via Steam and Itch.io) in 2025. The game draws from classic survival horror influences like Alone in the Dark and Silent Hill, but replaces constant combat with heavier emphasis on exploration, puzzling, and atmosphere. Though inspired by older horror titles, it adds its own flavor by rooting many of its horrors in Mexican myth and offering minimalist combat that forces the player to avoid confrontations when possible.

Players guide Minerva through abandoned town districts, old houses, and overgrown ruins, solving puzzles that blend folkloric symbolism with environmental clues. Combat exists but is rare and costly, encouraging stealth and careful planning. The game also features a “vision mode” that reveals hidden pathways or eldritch details not visible in regular sight. Inventory is limited and every item collected becomes a choice. The narrative is non-linear you uncover pieces of the mystery in an order that can vary, and your interpretation of events affects the ending you ultimately reach.

The style of Tezcatlipoca evokes early console horror with low resolution 3D, fixed camera angles, and deliberate frame rates. The town is rendered in muted colors, as fog and shadow mask much of the detail and create tension. Touches of surrealism appear in warped architecture, floating symbols from Mesoamerican traditions, and creatures that blend human and myth. Lighting is sparse and deliberate, forcing players to rely on minimal sources of illumination. The fusion of folklore visuals with classic horror imagery gives the game a distinctive tone.

Tezcatlipoca stands out because it marries Mexican myth with classic horror game mechanics. While many modern horror titles lean into action or overt gore, this game shows how atmosphere, mythic imagery, and controlled pacing can produce deep dread. Its use of non-linear storytelling and minimal combat recalls the roots of survival horror while forging a new cultural lens. As indie horror continues to diversify, Tezcatlipoca demonstrates how folklore and genre tradition can combine to push boundaries.

Upon release, Tezcatlipoca earned praise from niche horror fans for its bold visual style, chilling use of myth, and willingness to lean on atmosphere over spectacle. Some players cited moments of confusion or slow pacing when navigating between puzzles, but many felt those tradeoffs were part of its unsettling charm. Historically, it may be remembered as one of the landmark indie horror games that expanded the genre’s cultural palette not just a ghost story but a story of identity, mythology, and personal legacy.

Tezcatlipoca is available digitally on PC via Steam and Itch.io. No physical edition has been announced, though fans suggest a limited collector’s run might be viable due to its cult appeal. Given its unique combination of folklore, visual style, and horror mechanics, it may become a sought after gem among horror collectors seeking titles off the beaten path.

Get it on:

Steam: Tezcatlipoca on Steam

Itch.io: Tezcatlipoca by LuQui

Trailer: