Built in Collaborations , Driven by Fear…

Zombi (1986)

Zombi casts the player as one of a group of survivors in a zombie-infested London shopping mall. Players must scavenge weapons, food, and supplies while avoiding the undead. The game emphasizes resource management, careful planning, and exploration, as death is permanent . If your character dies, the game continues with the remaining survivors.

Its fixed perspective and tension filled gameplay create an early form of survival horror, blending adventure, strategy, and horror in a way that would influence later franchises.

  • Amstrad CPC (1986)
  • Commodore 64 (1986)
  • ZX Spectrum (1986)
  • Amiga (1987)
  • Atari ST (1987)
  • Later remakes / inspired titles: ZombiU (Wii U, 2012)
  • One of the earliest zombie-focused survival horror games.
  • Introduced permadeath and resource scarcity, core mechanics of survival horror.
  • Emphasized atmosphere and tension over combat, laying the groundwork for later classics like Resident Evil.
  • Ubisoft would later revive these concepts in ZombiU (2012), connecting modern audiences to its early survival horror roots.

Watch Gameplay: