Built in Collaborations , Driven by Fear…

Category: Interview

  • Echoes of The Living

    In a landscape dominated by fast-paced horror hybrids, Echoes of the Living emerges as a deliberate return to the fundamentals of survival horror. The development of this game has a lot to do with the ignition of the indie flame towards Survival Horror. When it was announced a couple years back everybody was shocked on…

  • In an era where horror games often blur into action spectacles, SANGUINE stands as a deliberate rejection of excess. Developed entirely by a solo creator, the game is built around a simple but increasingly rare philosophy: survival horror should make the player feel vulnerable, limited, and constantly uneasy. SANGUINE doesn’t aim to overwhelm with scale…

  • Official Trailer Revives the Spirit of Classic Resident Evil with the Original RE1 Cast The world of survival horror has just received a highly anticipated and powerful jolt. RESURRECTION: A BIOHAZARD STORY has officially revealed its first trailer, instantly capturing the attention of long-time Resident Evil fans by featuring the original live-action cast from Resident…

  • Speedruns, QA and Horror: A Top-Tier Conversation with Rebecca RE

    When the worlds of speedrunning, quality assurance, and survival horror collide, few people stand at that crossroads with the expertise of Chilean Content Creator Rebecca RE. Known for her sharp eye as a QA Lead, her mastery of speedrunning, and her growing influence as a content creator, Rebecca has worked closely with Dual Effect on…

  • The Brutal Road of a Father Pushed to the Edge Interview with Gabriel Avila about Red Season

    In the indie space, few stories cut as deep emotionally and viscerally as Red Season. Developed by Argentine creator Gabriel Ávila, this upcoming title fuses the grounded despair of The Last of Us, the ruthless violence of Manhunt, and the tense, calculated combat of Resident Evil 4. But at its core, Red Season is far…

  • A Conversation about Community building, Indie Devs and Waffles!

    The horror gaming community isn’t just built on developers and content it’s built on the people who amplify voices, create bridges, support creators, and nurture genuine relationships among fans and studios alike. Few embody this spirit more authentically than Sofie, a horror content creator, Social Media Manager, Women in Games Ambassador, and driving force behind…

  • Saint of Chains : An Exclusive look into MystiveDev Creative Process

    In the vast and twisted landscape of indie horror, few studios carry a signature as personal and unmistakable as MystiveDev. This isn’t a giant team or a faceless company it’s two brothers, two developers who have spent over 15 years shaping nightmares, experimenting with game design, and pushing the boundaries of interactive fear. Their journey…

  • Exclusive Interview with the Developers of Greek Tragedy

    In this special episode of La Bóveda Podcast, we sit down with the mind behind Greek Tragedy, a haunting love letter to the golden age of PS1 horror. We already Covered the Game and Review it but this time We talked to one of the developers! Blending surreal storytelling, atmospheric dread, and dreamlike visuals, the…

  • Confronted

    Confronted: Building Fear, One Hideout at a Time

  • The Funskin Project

    “A horrifying experience in a strange and timeless universe.” The Funskin Project is an upcoming indie survival horror title that blends the eerie tension of late ’90s classics with a fresh top down perspective and painterly art style. Set for release in 2026, the game promises exploration, puzzle solving, and survival in a snow-covered region…