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In this episode, we explore the origins of The Horror Game Awards how a passion-driven idea evolved into a platform dedicated entirely to celebrating horror in gaming. Phil shares the motivations behind its creation, the philosophy that guides it, and the importance of giving the genre the recognition it has long deserved.
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There’s a certain kind of game that doesn’t try to please everyone and No Vacation for an Executioner lives right in that space. I jumped in to play a Survival Horror adjacent game and found something that is not Survival Horror but works for a fan of the genre, let me explain this to you!
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Project Songbird is a beautifully crafted psychological horror experience that blends artistic expression with some survival horror hallmarks. Its mix of puzzles, limited combat, and emotionally driven storytelling creates something that feels both personal and tense. It won’t be for everyone especially if you’re looking for constant action but if you appreciate slow-burn horror with…
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